|West End Games' D6 Adventure RPG Rulebook||Professor Pryor: Mansion Mystery|
This book provides the fundamentals necessary to play in a Wild West, pulp fiction, modern adventure, espionage, low-level super hero, or similar setting using West End Games' famous D6 System roleplaying game rules.
The Allied Forces need your expertise to help find Nazi documents, maps, money, and related items. Lead Professor Pryor through Nazi captured structures to aid Allied Intelligence. Four levels of search and discovery game play.
This game is freeware, so please distribute freely. Non-violent.
You must have the DECEMBER 2006 version of DirectX 9.0c or later for the game to run properly.
|The Package||Galilee Merchant|
This game is an exercise in solving a puzzle, one where the cost of failure is your life, and the prize for success the saving of many others. If you choose to attempt this exercise you must accept that you will not be successful at the first try. Your adversary cannot allow you to succeed and to this end he has devised the puzzle that will soon confront you. Write down or remember everything you do, keep a record of how many times you attempt this challenge and record each failure, for only by doing this will you find your way through.Good luck!
You are a merchant in the region of Galilee in the Holy Lands. You must earn a living through the buying and selling of commodities around the region. Beware of bandits and thieves who may steal your wares.
A combination of Battalion Commander and a basic RPG.
|Jevhy: Discovery at the Mountain Cliffs||Werewolves and Wanderer|
In your short quest of discovery, it seems that you have become trapped. After seeing a neat little cottage from a mountain side above, you had decided to get a closer look. So you descended the side of the mountain towards the house below. At the base of the mountain you carefully slid down a fairly steep slope. You landed in the yard, which is on the south side of the cottage. Once you were in the yard, you realized you were unable to crawl up the slope from which you slid down.
And so, your adventure begins...
This is a Graphical Interactive Fiction game. You, as the player, read a story narrative and interact with it by selecting from options presented to you. The goal is to work your way through the narrative until you reach the end of it. At the beginning of the game you are put into a situation and must work through it for the remainder of the game. It is also reading software for kids and it can be classified under reading software programs.
A hint book is available at our Online Store for a modest price. The hint book is a Short Story version of the game in an eBook/PDF format.
|"Werewolves and Wanderer" is based upon a game of the same title as written by Tim Hartnell. It is from his book, "Creating Adventure Games on Your Computer," written in 1983. The text adventure game was originally programmed in BASIC, and the book is available online at atariarchives.org. Although this game is based upon Tim Hartnell's book, alterations to the game, including a new Graphic User Interface, have been made along with some bug fixes that were discovered.
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